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Bachelor of Science (Honours) in Computer Games Development

Welcome to our course overview. Dive into the details to explore!

Course Overview

Qualification: Bachelor

Study Mode: Full Time

Intakes: March, July, September

Duration: 3 Years

Tuition Fee: RM 99,500

English Requirement: IELTS : 5.5, TOEFL IBT : 46

Course Details

What you will be learning:

This programme is specifically designed to provide students with:

  • Knowledge, skills, and abilities required by a technical professional in the field of computer games.
  • The ability to critically evaluate the design, logic, and implementation of computer games.
  • Facility with advanced techniques for computer graphics and 3D digital animation.

Dual Degree Programme

Students who are under Bachelor’s Degree Programme will have the option to opt-in for the APU-DMU Dual Degree Scheme. Under this Scheme, students will receive 2 Degree Certificates & Transcripts upon graduation: 1 from Asia Pacific University (APU), Malaysia and 1 from De Montfort University (DMU), UK.

Admission requirements :

please contact our educational consultants or submit your application for Admission assessment.

Fee Structure

Fee TypeAmount (MYR)
1st Year FeeRM 32,000
2nd Year FeeRM 33,100
3rd Year FeeRM 34,400
Deposit (Refundable)RM 1,500
International Student Admission FeeRM 5,798
Visa and Insurance FeeRM 2,550

Curriculum

First Year Curriculum


Common Modules
  • System Analysis & Design
  • Programming with Python
  • Mathematical Concepts for Computing
  • Fundamental of Entrepreneurship
Specialised Modules
  • Computer Games Design: Documentation
  • Computer Games Level Design
  • Introduction to Graphics & Basic 3D Applications
  • Introduction to Scripting for 3D Applications
  • Digital Imaging Production
Elective Modules (Choose 2)
  • Intercultural Awareness and Cultural Diversity OR Digital Thinking and Innovation
  • Introduction to Object-oriented Programming OR Introduction to C Programming

Second Year Curriculum

Common Modules
  • Programming for Data Analysis
  • Innovation Process
  • Research Methods for Computing and Technology
Specialised Modules
  • Analogue Games
  • Basic 3D Computer Character Modelling
  • Believable Models for Games & Virtual Reality
  • Computer Games Design: High Concept and Preproduction
  • Computer Games Design: Production and Testing
  • Computer Graphics
  • Games Engines
  • Imaging & Special Effects
  • Mathematics for Computer Graphics

Third Year Curriculum


Common Modules
  • Venture Building
  • Project Management
Specialised Modules
  • 3D Computer Graphics
  • Advanced 3D Character Modelling and Animation
  • Audio For Computer Games
  • Multimedia Techniques For Animation, Games & Film Effects
  • Programming Techniques for Animation & Computer Games
  • Investigations in Computer Games Development
  • Computer Games Development Project
  • HCI and Usability
Elective Modules (Choose 1)
  • Mobile Multimedia and Gaming OR MMOG Services & Communities