Bachelor of Science (Honours) in Computer Games Development
Welcome to our course overview. Dive into the details to explore!
Course Overview
Qualification: Bachelor
Study Mode: Full Time
Intakes: March, July, September
Duration: 3 Years
Tuition Fee: RM 99,500
English Requirement: IELTS : 5.5, TOEFL IBT : 46
Course Details
What you will be learning:
This programme is specifically designed to provide students with:
- Knowledge, skills, and abilities required by a technical professional in the field of computer games.
- The ability to critically evaluate the design, logic, and implementation of computer games.
- Facility with advanced techniques for computer graphics and 3D digital animation.
Dual Degree Programme
Students who are under Bachelor’s Degree Programme will have the option to opt-in for the APU-DMU Dual Degree Scheme. Under this Scheme, students will receive 2 Degree Certificates & Transcripts upon graduation: 1 from Asia Pacific University (APU), Malaysia and 1 from De Montfort University (DMU), UK.
Admission requirements :
please contact our educational consultants or submit your application for Admission assessment.
Fee Structure
Fee Type | Amount (MYR) |
---|---|
1st Year Fee | RM 32,000 |
2nd Year Fee | RM 33,100 |
3rd Year Fee | RM 34,400 |
Deposit (Refundable) | RM 1,500 |
International Student Admission Fee | RM 5,798 |
Visa and Insurance Fee | RM 2,550 |
Curriculum
First Year Curriculum
Common Modules
- System Analysis & Design
- Programming with Python
- Mathematical Concepts for Computing
- Fundamental of Entrepreneurship
Specialised Modules
- Computer Games Design: Documentation
- Computer Games Level Design
- Introduction to Graphics & Basic 3D Applications
- Introduction to Scripting for 3D Applications
- Digital Imaging Production
Elective Modules (Choose 2)
- Intercultural Awareness and Cultural Diversity OR Digital Thinking and Innovation
- Introduction to Object-oriented Programming OR Introduction to C Programming
Second Year Curriculum
Common Modules
- Programming for Data Analysis
- Innovation Process
- Research Methods for Computing and Technology
Specialised Modules
- Analogue Games
- Basic 3D Computer Character Modelling
- Believable Models for Games & Virtual Reality
- Computer Games Design: High Concept and Preproduction
- Computer Games Design: Production and Testing
- Computer Graphics
- Games Engines
- Imaging & Special Effects
- Mathematics for Computer Graphics
Third Year Curriculum
Common Modules
- Venture Building
- Project Management
Specialised Modules
- 3D Computer Graphics
- Advanced 3D Character Modelling and Animation
- Audio For Computer Games
- Multimedia Techniques For Animation, Games & Film Effects
- Programming Techniques for Animation & Computer Games
- Investigations in Computer Games Development
- Computer Games Development Project
- HCI and Usability
Elective Modules (Choose 1)
- Mobile Multimedia and Gaming OR MMOG Services & Communities